The idea behind Learning Objects originates from Object Oriented Programming in computing. In Object Oriented Programming objects are created to represent real world entities such as products and customers. These objects encapsulate information about the object and the operations that may be performed with it.

The key benefit is that objects can be re-used in different applications. Rather than every programmer developing their own customer objects, a few programmers develop very good ones and these are plugged into future applications involving customers. Continue reading »

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